Switching Game Modes

Having produced the knife switch housing and wiring it into the system I can now use it to form the basis of one of the games in the final puzzle box. It may be simple but this is the first of the puzzles/games that players find. The puzzle requires the player to take the radiator key from the inside of the box, find and undo the screw, left the panel and flip the knife switch to the 'on' position. The main purpose of this game is to subconsciously show the player that the box is now empty, once they have removed the radiator key from inside it. It also doubles as a handy on/off switch for the game. I could have hardwired the power to go through this switch but there are better things that can be done. If the power comes on at the start of the game then we can time how long it takes the player to solve the whole game. The other neat thing is one of my design philosophies for this box. I wanted this whole game to have as little reset required as possible. If the up positi...